2.6
3 reviews
53

The Conduit


$50.00 Released June, 2009

Product Shot 1 The Pros:Good selection of weapons. Incredibly customizable control settings. A "hardcore" game specifically for the Wii.

The Cons:Little enemy variation. No co-op modes at all. Doesn't stand-up to modern FPS titles on HD platforms.

The Conduit is a first-person shooter in the style of Halo, Medal of Honor Heroes 2 or Resistance: Fall of Man – basically, fast, run-and-gun battles and stylized weapons.  The game is developed by High Voltage Software and is published by Sega, to be released in NA in June 2009.

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This game is one of the very few games in the WII platform to be original and not conservative, in contrast to most of the Nintendo Wii non-sport games.  It takes place during present day. Washington D.C. finds itself the epicenter of an extraterrestrial attack and it's up to gamers, as the secret service's Agent Ford, to discover the truth hidden behind the invasion. To do that, he'll need a variety of guns and the skills to use them. This game tries to make the most out of the Nintendo Wii hardware by utilizing the Quantom 3 engine, an engine built by High Voltage exclusively for the Wii platform. The engine allows effects such as bump mapping (more detailed surface representation that more closely resembles the details inherent in the natural world), reflection and refraction, gloss and detail mapping.  Such features are usually associated with stronger game consoles such as the Play Station 3 and the Xbox 360. The game also focuses on powerful artificial intelligence.

Features

  • Genre: futuristic first-person shooter
  • Release date: June 9, 2009 in NA
  • Engine: Quantom 3 by High Voltage
  • Graphics rendering techniques:  bump-mapping, reflection and refraction, light and shadow maps and projections, specular and Fresnel effects, missive and iridescent materials, advanced alpha blends, gloss and detail mapping, motion blur, interactive water with complex surface effects, and animated textures, among other things
  • Frame rate: 30 fps
  • Awards: 
    • IGN:  Best Shooter Game of E3 2008 (Wii), Best Graphics Technology of E3 2008 (Wii), and  Best Overall Wii Game of E3 2008
    • GameTrailers: Best Wii Game of E3 2008
  • Mode: Single-player, Online multiplayer
  • Rating: PEGI: 16+
  • Native resolution: 480p
  • Aspect ratio: 4:3, 16:9

User Reviews (3)

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53
ProScore
Pros
  • 3

    good selection of weapons

  • 2

    incredibly customizable control settings

  • 2

    a "hardcore" game specifically for the Wii

  • 2

    strong multiplayer

  • 2

    good selection of multiplayer modes

  • 2

    Wii pointer can work well for FPS titles

  • 2

    multiplayer uses a matchmaking/playlist system

  • 2

    voice enabled during multiplayer using the Wii Speak

Cons
  • 3

    little enemy variation

  • 2

    no co-op modes at all

  • 1

    doesn't stand-up to modern FPS titles on HD platforms

  • 1

    total ripoff of Halo

  • 0

    single-player story is bad

  • 0

    pointer controls can actually be more difficult to use for some people

  • 0

    no party system in multiplayer

  • 0

    graphics are pretty crap (maybe ok for the Wii...)

  • 0

    only available for the Wii

  • 0

    not compatible with the Wii MotionPlus expansion device

Comments (1)

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Omar
Omar: #the_conduit I've been following the development of The Conduit with curiosity specifically because it's achieved a Killzone 2 -esq cult fanbase that want to use it as an example of Wii's controls used for a hardcore FPS title. Ever the Wii skeptic I've been reading a lot of reviews and viewed a lot of videos on how it plays. Thus far: totally unimpressed.

It's a total rip-off of Halo 1 with some different environments. The enemies look almost exactly the same, and the weapons are the archetypal "Humans" and "Aliens" dichotomy. I think when Wii fans wanted a Wii Halo, they didn't mean it so literally. In that regard, if you haven't played a decent FPS title that was developed in the last 5 years, then The Conduit should be a satisfying run. However, anybody that's played a modern Call of Duty or Halo on an HD system will have to REALLY love the controls to overcome the obvious retread of the same old and archaic designs.

I'm sure some Wii-only fans will derive enjoyment out of the title, but I can conclusively say this game ain't for me. Jun 25, 09
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