Features
- simple controls (jump, and grab)
- 2D based gameplay
- customize your character
- create and share your levels
- play and modify other people's levels and use their creations in your own levels
- create your own stickers with the Playstation Eye
- 4-player co-op, online and offline
Create - LBP's creation side gives you a variety of tools to modify everything from the landscape, to making walking monsters and vehicles. In the beta that released before the game's launch some of the most widely regarded user-creations were a mechanical calculator that could perform simple arithmetic operations, and a pinball machine level. Essentially, the game's tools let you recreate most 2D games from the Atari and original Nintendo with their own physics twist. Each level has its own online scoreboard for competitive aspects, and in your own level you can grant people rewards for reaching certain level thresholds or completing tasks under a certain time.
Play - You can team up with up to 3 other players, either locally on your own PS3 or online to complete the levels. The basic gameplay is relatively simple in the modern era as there are only two buttons, one for jumping and one for "grabbing". It's interacting with the game's physical objects that SackBoy's capabilities are enhanced using launching springs, jetpacks, and other user-created mechanisms to traverse the levels.
Share - Each of the levels you create can be shared with the world at large, and you can play all the world's levels that have been shared. Each person has a limited number of levels that they can publish, with certain creators who get more attention being able to earn more space for more levels. To manage the number of levels being published and find the gems, LBP uses a system similar to many Web 2.0 sites such as YouTube and ProductWiki, using a combination of tagging, rating, and commenting to identify the best levels.