3.4
15 reviews
69

Killzone 2


$60.00 Released February, 2009

Product Shot 1 The Pros:Online play with up to 32 other individuals, squads of 4 players each. Amazing graphics. 7 different classes.

The Cons:Multiplayer favors hardcore players. Fighting mechanic gets repetitive. Can only carry one main weapon.

Killzone 2 is a science fiction first person shooter developed by Guerilla Games for the PlayStation 3. It is the third in its line, coming after Killzone, for the PlayStation 2, and Killzone: LIberation, for the PlayStation Portable.

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The game was announced at the 2005 Electronic Entertainment Expo so its development period has spanned several years. Killzone 2 is set on the planet Helghan, the homeworld of the Helghast, who invaded the Interplanetary Strategic Alliance colony. This follows after the events of the two previous games, a great strategy to resonate with fans and encourage first time players to buy the previous two games to get the full plot line of the series. Since this is a first person shooter, it is targeted towards a particular portion of the population and is not a game that can be given to just anyone as a present. The recepient has to like first person shooters, and not just games in general. However, it is very popular, with pre-orders of the game rocketing above 1.1 million units in the European sector by itself.

Killzone 2 is played in first person perspective, the standard campaign mode and a multiplayer mode which is class-based. This means the player can specialize their character within 7 different classes so that they can fight on one of two teams with or against other players. The multiplayer mode is not listed as being a part of the campaign, making this game undesirable for those who want to be social and have a friend go through the campaign with them.

Features

  • First person shooter
  • Science Fiction
  • Single Player Campaign Play
  • Restricted Multiplayer
  • Class based Multiplayer
  • 7 different classes
  • 2 Teams
  • Follows the events of the previous games
  • First person perspective

User Reviews (16)

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69
ProScore
Pros
  • 12

    online play with up to 32 other individuals, squads of 4 players each

  • 11

    amazing graphics

  • 10

    7 different classes

  • 9

    Very dynamic AI

  • 8

    uncompressed 7.1 surround sound experience

  • 8

    the sense of weight and momentum is unique compared to other FPS games

  • 6

    unique art-style and settings

  • 6

    WarZone multiplayer mode keeps the games fresh instead of constantly playing the same thing over and over

  • 6

    Enemies are very inteligent and they hide as in real life

  • 5

    5 different game types

  • 5

    further maps and vehicles will be downloadable content / patches later on

  • 5

    cover mechanic works well in single player

  • 4

    good first person campaign

  • 4

    large variety of weapons

  • 2

    PS3 exclusive means graphics and action not watered down for other platforms

Cons
  • 6

    multiplayer favors hardcore players

  • 5

    fighting mechanic gets repetitive

  • 5

    can only carry one main weapon

  • 2

    too many repetitive sub-missions in the campaign

  • 2

    lackluster story

  • -2

    playstation 3 only

  • -2

    single-player is too methodical and rigid

  • -3

    PS3 controller isn't very good for FPS games

  • -3

    no matchmaking system for online play

Comments (2)

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dialupinternetuser
dialupinternetuser: #killzone_2 What's this? The PS3 has an exclusive game that's decent? Inform the press! Notify the government! Feb 28, 09
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Omar
Omar: #killzone_2 I played the single player demo of this game a few times, and my overall verdict is that it's good, and sometimes even great, but not genre-defining. Let's get it out of the way that the graphics look great. Really really great. Fortunately for me, the wow factor never goes away so I can continually appreciate the great graphics, whereas some people just forget/ignore them after 5-10 minutes.

My fundamental problem with the single player mode is that it is realistic to a fault. You die fast, you can only carry one main weapon, and melee isn't reliable. So what this means is that at any given moment you have very limited options in how you approach a battle. Unlike games such as Call of Duty where you can carry a Sniper Rifle, Assault Rifle, Pistol and insta-kill knife, here you have to choose between the Sniper Rifle and Assault. What this means is that in COD you can switch between long-range fighting, medium-range, and close-range combat very quickly, within a single firefight. However, with KZ2 you have to choose one approach for a particular battle and stick with it. Rushing the enemy isn't really a viable option either because you die so fast.

What ended up happening to me in the demo is that I'd just stay behind cover and methodically kill enemies. That's a fine approach, but when it's the ONLY approach that can be realistically tackled, that becomes a problem. In games like COD or Halo I love rushing enemies with a shotgun and this just doesn't work in the game.

Still looking forward to the game coming out, really interested to see how the multiplayer turns out. Feb 13, 09
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