59
Fight Night Round 4
$60.00
Released June, 2009
The Pros:Much faster punching than Round 3. Physics-based animations look very good. Less focused on gimmicks such as parrying.
The Cons:Punches have a lack of weight to them. Fights turn into slugfests very easily. Can't walk and move your head at the same time.
Fight Night Round 4 is a boxing video game developed by EA Canada and published by EA Sports during June of 2009 for Playstation 3 and Xbox 360. A sequel to Fight Night Round 3, ‘Fight Night Round 4’ features a new physics-based engine designed to recreate the full spectrum of true-to-life punch compacts.
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This allows players to fire glancing blows, engage in up-close boxing, and perform flash Knock-Outs. Additional features of ‘Fight Night Round 4’ include missed punches, rough & tumble inside fighting, fatigue, adrenaline, footwork & timing. Compared to its predecessors, ‘Fight Night Round 4’ possesses far more realism, not to mention madly superior graphics. Total numbers of included fighters is 40, including Muhammad Ali and Mike Tyson.
Additional Information
According to IGN, “Fight Night Round 4 adds a variety of fighting styles and boxer differentiation to authentically emulate the greatest fighters of all time. Pressure your opponent with the brawling inside style of young Mike Tyson, bobbing and weaving to set up powerful hooks and uppercuts. Capitalize on Muhammad Ali's reach, hand speed and fleetness of foot to bewilder your opponent with lightning fast jabs and straights from the outside. For the first time in history, Fight Night Round 4 gives you the opportunity to pit these legendary heavyweights against one another and name a true champ.”
Features
- Single/Multi-Player
- Boxing Video Game
- New Phyics-Based Engine
- Fatigue/Adrenaline
- Footwork & Timing
- 40 Licensed Fights
- Legacy Mode
User Reviews (2)
Pros & Cons
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2
much faster punching than Round 3
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2
physics-based animations look very good
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2
less focused on gimmicks such as parrying
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1
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1
more difficult to land haymakers
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0
feels more like boxing than Round 3
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0
punch control feels quite responsive
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2
punches have a lack of weight to them
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2
fights turn into slugfests very easily
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1
can't walk and move your head at the same time
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1
No button-based punch control option, which a lot of people find preferable to stick control.
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0
still has some gimmicks with the 'counter punching'
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