F.E.A.R. 2: Project Origin
Released February, 2009
The Pros:Beautiful graphics. Better flashlight dynamics than the first game. Ability to create cover out of objects.
The Cons:Inability to save whenever you want. Poor ending. Annoying auto-saving every 15 seconds - much like the original.
F.E.A.R. 2: Project Origin is a first-person shooter / horror game developed by Monolith Productions and produced by Warner Brothers Interactive Entertainment. Released on February 10th, 2009, F.E.A.R.
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2: Project Origin is available for play on Playstation 3, Xbox 360, and Microsoft Windows. Essentially a sequel to F.E.A.R.: First Encounter Assault Recon, F.E.A.R. 2: Project Origin offers a more intelligent AI opponent that is “far more challenging and aggressive.” In addition, Project Origin adds along down-sight aim and the ability to pilot mechs, while still maintaining its predecessor’s slo-mo combat. F.E.A.R. 2: Project Origin offers single-player, cp-op, and multiplayer gameplay. Lastly. Project Origin is rated M by the ESRB and therefore suitable for an 18+ audience. F.E.A.R. 2: Project Origin retails for $58.99.
Taking place in the same fictional universe as the original, the game does not follow in the footsteps of the original F.E.A.R. operative or his counterpart in Perseus Mandate; rather, the user takes control of an SFOD-D operative named Michael Becket, who is dispatched 30 minutes before the explosion that ended the original game.
- FPS / Horror
- Intelligent AI
- Down-Sight Aim
- Mech Piloting
- Slo-Mo Combat
- Single-Player Mode
- Co-Op Mode
- Multiplayer Mode
- ESRB Rating: M
User Reviews (5)
better flashlight dynamics than the first game
ability to create cover out of objects
much scarier effects than the original
acceptable system requirements
Inability to save whenever you want
annoying auto-saving every 15 seconds - much like the original
nothing incredibly innovative or fun
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